My goal with this prototype was to put together an endlessly fun parkour-style 3D platformer with a fresh mechanical twist: the ability to stick to walls! This simple addition brings about a whole new dimension of strategy that isn't present with traditional platformers. As a result, players are forced to conjure new ways of understanding movement in order to progress. For the current iteration, only one level is included, with a very standard UI and win state. Future iterations will feature improved UI, a level selection menu, and several more levels to play.

Hope you enjoy!

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GRIPPY for Mac 119 MB
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GRIPPY for Windows 110 MB

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